The residency produced a working system that integrates GPT-3.5 and 4DSOUND, generating dynamic sound movement and LLM behavior. Sonic agents were conceptualised with three core components: sense (input and analysis), behavior (prompt and recipe), and generative output (sound creation and spatialisation). This framework raised critical artistic and technical questions: how can LLMs be used to design meaningful sonic behaviours, and how might such systems evolve into instruments for artists? The open studio offered a demonstration of these developments and fostered dialogue around speculative futures in spatialized generative AI.
The residency produced a working system that integrates GPT-3.5 and 4DSOUND, generating dynamic sound movement and LLM behavior. Sonic agents were conceptualised with three core components: sense (input and analysis), behavior (prompt and recipe), and generative output (sound creation and spatialisation). This framework raised critical artistic and technical questions: how can LLMs be used to design meaningful sonic behaviours, and how might such systems evolve into instruments for artists? The open studio offered a demonstration of these developments and fostered dialogue around speculative futures in spatialized generative AI.